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package whiteout;
import javafx.stage.Stage;
import javafx.scene.Scene;
var env: Env;
public var myStage: Stage;
function runGame() {
def splash = Splash {env: env opacity: 1.0}
myStage.scene.content = splash;
splash.transitionIn();
}
public function shutdown() {
if ( "{__PROFILE__}" == "browser") {
runGame();
} else {
myStage.close();
javafx.lang.FX.exit();
}
}
function run() {
if (javafx.stage.Screen.primary.visualBounds.width >= 650 or
javafx.stage.Screen.primary.visualBounds.height >= 650) {
env = Env{screenWidth: 320 screenHeight: 240};
} else {
env = Env{
screenWidth: javafx.stage.Screen.primary.visualBounds.width as Integer
screenHeight: javafx.stage.Screen.primary.visualBounds.height as Integer
};
}
myStage = Stage {
title: "WhiteOutGame"
resizable: false
scene: Scene {
width: env.screenWidth
height: env.screenHeight
}
}
runGame();
}