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/*
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package whiteout;

import javafx.animation.Timeline;
import javafx.animation.Interpolator;
import javafx.scene.Group;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.*;


public class BlueButton extends Group {
    public-init var env: Env;
    public-init var text: String;
    // We will add a 2 pixel shadow.
    public-init var width = env.blueButtonWidth - 2;
    public-init var height = env.blueButtonHeight - 2;
    var strokeAlpha = 0.3;

    def fade = Timeline {
        keyFrames: [
            at(0s)   { strokeAlpha => 0.3 tween Interpolator.LINEAR },
            at(0.5s) { strokeAlpha => 1.0 tween Interpolator.LINEAR }
        ]
    };

    init {
        def textNode = Text {
             content: text
             textOrigin: TextOrigin.TOP
             fill: Color.WHITE
             font: env.smallFont
        };

        // center the text in the button
        textNode.translateX = (width - textNode.layoutBounds.width) / 2;
        textNode.translateY = (height - textNode.layoutBounds.height) / 2 + 1;

        content = [
            // This creates a shadow on the bottom and right of the button
            Rectangle {
                fill: Color.rgb(0x30, 0x30, 0x30)
                translateX: 2
                translateY: 2
                width: width
                height: height
                arcWidth: 6
                arcHeight: 6
            },
            Rectangle {
                fill: env.blueGrad
                width: width
                height: height
                arcWidth: 6
                arcHeight: 6
                stroke: bind Color{
                    red: 1,
                    green: 1,
                    blue: 1,
                    opacity: strokeAlpha
                }

                onMouseEntered:function(e) {
                    fade.rate = 10.0;
                    fade.play();
                }

                onMouseExited:function(e) {
                    fade.rate = -10.0;
                    fade.play();
                }
            },
            textNode
        ];
    }
}