/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
* Copyright 2008, 2010 Oracle and/or its affiliates. All rights reserved.
* Use is subject to license terms.
*
* This file is available and licensed under the following license:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of Oracle Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package stopwatch;
import java.lang.*;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
public class StopwatchModel {
public var handAngle:Number = 180;
public var tenthsHandAngle:Number = 180;
public var minutesHandAngle:Number = 180;
public var timeString:String = "00:00.00";
public var time = Timeline {
repeatCount: Timeline.INDEFINITE
keyFrames: [
KeyFrame {
time: 47ms
action: function() {
calculate();
}
}
]
}
var elapsedMillis:Integer = 0;
var lastClockTime:Integer = 0;
function calculate(): Void {
if (lastClockTime == 0) lastClockTime = System.currentTimeMillis() as Integer;
var now:Integer = System.currentTimeMillis() as Integer;
var delta = now - lastClockTime;
elapsedMillis += delta;
var elapsedHundredthsSecond:Integer = elapsedMillis/10;
var hundredthsExact:Number = (elapsedMillis/10.0) mod 10;
var tenthsExact:Number = (elapsedMillis/100.0) mod 100;
var seconds:Integer = (elapsedHundredthsSecond/100) mod 3600;
handAngle = 180 + ((360/60.0)*seconds);
tenthsHandAngle = 180 + ((360/10.0)*tenthsExact);
minutesHandAngle = 180 + ((360/3600.0)*seconds);
var decimalSeconds:Number = (elapsedHundredthsSecond/100.0) mod 60.0;
var mins:Integer = (elapsedHundredthsSecond/6000) mod 60;
timeString = "{%02d mins}:{%05.2f decimalSeconds}";
lastClockTime = now;
}
public function startStop(){
if (time.running){
time.stop();
lastClockTime = 0;
} else {
time.play();
}
}
public function reset(){
if (time.running){
time.stop();
} else {
lastClockTime = 0;
elapsedMillis = 0;
}
calculate();
}
}