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package sl;
import java.lang.Object;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.scene.paint.Color;
import javafx.scene.Scene;
import javafx.scene.text.*;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import sl.Board;
import sl.GameData;
import sl.TurnandDicePanel;
public var scenewidth = bind s.width;
public var sceneheight = bind s.height;
public var gd:GameData = GameData{};
public var bd:Board = Board{
visible:false;
};
public var panel:TurnandDicePanel = TurnandDicePanel{
visible:false
};
var loadingText = Text {
font:Font {
size: 24
}
x: 10,
y: 30
content: "Loading ..."
fill: Color.WHITE
};
public var s:Scene =Scene{
fill: Color.BLACK
content: [
loadingText,
panel,
bd,
]
};
var t = Timeline {
repeatCount: 1
keyFrames: [
KeyFrame {
time: 3s
action:function(){
loadingText.visible =false;
bd.visible = true;
panel.visible =true;
}
}
]
}
public function run(__ARGS__:String[]){
var sta = Stage {
title: "Snakes & Ladders"
width: 240;
height: 320;
scene: s;
style: StageStyle.UNDECORATED
fullScreen: "{__PROFILE__}" != "browser"
};
t.play();
};