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package particles;
import javafx.scene.*;
import javafx.scene.image.*;
import javafx.scene.transform.*;
import java.lang.System;
import java.lang.Math;
import java.util.Random;
public class Particle extends CustomNode {
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
public var timer:Number;
public var acc:Number;
override function create():Node {
return ImageView {
transforms: [
Translate{
x: bind x,
y: bind y
}
]
image:Image { url: "{__DIR__}resources/texture.png" }
opacity: bind timer / 100
};
}
public function update():Void {
timer -= 2.5;
x += vx;
y += vy;
vx += acc;
}
public function isdead():Boolean {
return timer <= 0;
}
}