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package rippleeffect.view;
import javafx.scene.CustomNode;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.shape.Rectangle;
import javafx.scene.paint.Color;
import javafx.scene.input.MouseEvent;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import rippleeffect.Main;
public class ControlPanel extends CustomNode {
var bgRect = Rectangle {
x: 0
y: 0
width: Main.stageWidth
height: 100
fill: Color.WHITE
opacity: 0.1
}
var backButton = ImageButton {
normalImage : Image { url: "{__DIR__}images/back.png" }
onMousePressed: function(e) {
Main.showPrevImage();
}
}
var nextButton = ImageButton {
translateX: Main.stageWidth - 67
normalImage : Image { url: "{__DIR__}images/next.png" }
onMousePressed: function(e) {
Main.showNextImage();
}
}
public var onPlay : function(Boolean);
var playButton : PlayButton = PlayButton {
translateX: (Main.stageWidth - 51)/2.0
translateY: 7
onMousePressed: function(e) {
playButton.play = not playButton.play;
onPlay(playButton.play);
}
};
override function create() : Node {
Group {
content: [ bgRect, backButton, nextButton, playButton ]
}
}
}