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package puzzlepieces;
import javafx.animation.*;
import javafx.scene.*;
import javafx.scene.shape.*;
import javafx.scene.text.*;
import javafx.scene.paint.*;
import javafx.scene.effect.*;
import javafx.scene.input.*;
public class TextButton extends CustomNode {
public var text:String;
var t:Timeline;
var textNode:Text = Text{
fill: Color.WHITE
content: bind text
font: Font.font("Arial", FontWeight.BOLD, 24)
};
var rect:Rectangle = Rectangle{
arcHeight: 20
arcWidth: 20
x: -4
y: bind - textNode.boundsInLocal.height
width: bind textNode.boundsInLocal.width + 5
height: bind textNode.boundsInLocal.height + 5
fill: Color.rgb(0,0,0,0)
}
var group:Group = Group{
content: [rect,textNode]
onMouseEntered: function (e:MouseEvent):Void {
if (t != null) t.stop();
t = Timeline {
repeatCount: 1
keyFrames: KeyFrame {
time: 0.3s
values: [
textNode.fill => Color.rgb(100,100,100) tween Interpolator.EASEOUT,
rect.fill => Color.WHITE tween Interpolator.EASEOUT
]
}
}
t.playFromStart();
}
onMouseExited: function (e:MouseEvent):Void {
if (t != null) t.stop();
t = Timeline {
repeatCount: 1
keyFrames: KeyFrame {
time: 0.3s
values: [
textNode.fill => Color.WHITE tween Interpolator.EASEOUT,
rect.fill => Color.rgb(100,100,100,0) tween Interpolator.EASEOUT
]
}
}
t.playFromStart();
}
};
protected override function create():Node {
return group;
}
}