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package keymotion;
import javafx.stage.*;
import javafx.scene.input.*;
import javafx.scene.*;
import javafx.scene.text.*;
import javafx.scene.shape.*;
import javafx.scene.paint.*;
import javafx.util.Math;
var currKey:String = "A";
var letterGroup = Group { };
var rect:Rectangle = Rectangle {
width: Math.min(500, Screen.primary.bounds.width)
height: Math.min(500, Screen.primary.bounds.height)
fill: Color.WHITE
focusTraversable: true
onMousePressed: function(e:MouseEvent) {
rect.requestFocus();
}
onKeyPressed: function(e:KeyEvent) {
currKey = e.text;
var letter = FadeLetter {
content: e.text
width: rect.width
height: rect.height
};
insert letter into letterGroup.content;
letter.fade.play();
}
};
var text = Text {
y: 5
content: "Press Keys"
textOrigin: TextOrigin.TOP
font: Font { size: 40 }
};
Stage {
scene: Scene {
content: [
rect,
letterGroup,
text,
]
}
}
rect.requestFocus();