Drawing Basic Shapes in JavaFX
With the JavaFX technology it is easy to use primitive shapes.
Understanding the Code
The code shown in Figure 1 creates some of the primitive shapes supported by the JavaFX programming language.
Source Code
scene: Scene {
fill:Color.BLACK
content: [
Rectangle {
...
},
Circle {
...
},
...
...
Figure 1: A Small Part of Main.fx
Customizing the Code
To further customize the application, change a few of the attributes such as changing palette colors.
Source Code
var patch_color1 = Color.GOLD;
var patch_color2 = Color.GREEN;
var patch_color3 = Color.DARKRED;
var patch_color4 = Color.DARKBLUE;
var patch_color5 = Color.GRAY;
Figure 2: Changing Colors
Figure 3 shows the change in Color and Gradient
Figure 3: Different Gradients for Shapes
Vaibhav Choudhary

